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. WW: October 2002Mode(s)AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online -based started in 2002 and currently developed. As of March 5, 2019, aq.battleon.com, the game's hosting website, and www.battleon.com, the game's homepage, have an rating of 54,521.A one-time 'guardianship' fee was introduced in 2003, allowing the player to access extended in-game content.
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Ownership of the game transferred to the newly formed Artix Entertainment in 2004, and a server population cap was added for non-Guardian players in May of that year. In 2005, a system was put into place.
In response to criticism that server restrictions made logging on for non-paying players difficult, in October 2006 Artix Entertainment introduced a server in which a player could log on at any time, but with a tight level limit. On July 14, 2010, the server cap was removed permanently. Contents.Gameplay AdventureQuest is a single-player RPG, although character data is stored on servers. The gameplay is similar to that of traditional RPGs in that it revolves around fighting monsters in a turn-based system. As players defeat monsters, they gain experience points, gold, and occasionally 'Z-Tokens', a secondary currency that can also be bought with real-world money. There are also special items or sets called Mastercrafts (MC for short), which are 5% stronger than normal items but cost 10% more gold/tokens.Skill points, like mana, are used for certain class abilities.
They are also used for some armor skills, as an upkeep cost for most misc items, and the usage of potions. Skill points are required to flee from battle; the higher the monster's level, the more SP is needed.AdventureQuest has an alignment system similar to that of, which includes selection between Good and Evil as well as Unity and Chaos.
Actions taken in game affect the player's alignment, and give the player a selection of custom rewards and access to in-game events. The game also includes equipment that will bestow special effects depending on the player's alignment.Combat mechanics Most fights begin through random encounters and quests, which can be found throughout the game. The battle system is turn-based; on player's turn, they may attack, equip an item (such as a weapon, shield, or armor), use other miscellaneous items, cast a spell, perform a skill (if players are equipped with an item that has a skill), call a pet/guest, or flee from the battle (if the player has enough skill points). Both characters and monsters have elemental and weapon-based resistances and weaknesses. Elements include fire, ice, water, energy, earth, wind, light, and darkness. There are three categories of attacks, and each weapon, spell, or skill belongs to a category: melee, ranged, or magic.
There are six trainable stats (Strength, Dexterity, Intellect, Endurance, Charisma, and Luck). Strength/STR affects the amount of damage inflicted and taken if a melee/ranged attack is being used, as well as accuracy for melee attacks, Dexterity/DEX affects the amount of damage done or taken if a ranged attack is being used (but affects ranged damage less than STR does and it also increases dodge ability as well as accuracy). Intellect affects magic damage (and increases mana points) while also increasing the accuracy of magic weapons/skills and spells, endurance increases hit points, charisma affects damage being done by pets and guests, as well as their accuracy, and luck gives players small bonuses to accuracy and dodge chance for all attacks (it also increases the player's chance of attacking first in battle, and lets them perform a Lucky Strike 10% of the time if they have LUK, which boosts their damage). A battle ends once the enemy's HP drops to zero or if the player's HP drops to zero.Like most other RPGs, AdventureQuest has special releases or events as well as a limited time shop based on real-life holidays. Holidays include: Snugglefest , the Blarney War , Mogloween , and Frostval. Adventure Quest also includes anniversary events such as The Dragon of Time, Curse of the Phantom Pixel, and Rise of the Shadow Council. The eight clan leadersIn AdventureQuest, players can participate in competitive activities through the clan system.
There are eight clans available for players to join, representing the eight elemental realms. Clan bases contain a shop that sells items of its respective element, as well as clan-unique items.In addition to the in-game leaders of these clans, there are player leaders who are elected on the BattleOn Forums. These players ensure activity and stability for their respective clans and also play larger parts during clan-based game releases.Houses Houses may be purchased with Z-Tokens.
Furthermore, players may also use these Z-tokens to buy pictures and guards to decorate and protect their houses. When a player visits another player's house, they must battle the owner's guards - if any - in order to gain access to that house. Some buildings yield resources, such as health and mana potions, in varying amounts, depending on the quality of the house in question.Payment Guardianship Guardianship, which can be purchased for a one-time fee of $19.95, gives players access to premium content. This fee goes toward the maintenance of the game and its servers.
Guardians can reach a maximum level of 150 while adventurers can reach a maximum level of 135. It also boosts the player's Z-Token count by 1000.
Players can also go to more locations in the game that adventurers can't, such as the Guardian Tower. Furthermore, guardians can unlock quests and items that are not for adventurers.
Other exclusives include the ability to create an account for ArchKnight and ZardWars, which are similar side-games that are also developed by Artix Entertainment. Furthermore, players can upgrade to another form of membership known as the X-Guardian, which gives even more in-game advantages, such as faster XP gain.Z-Tokens. Introduced in June 2006, Money or Z-Tokens are rare coins in AdventureQuest that are occasionally found after winning a battle. Players may also purchase Z-Tokens with real-world money.
Players may use Z-Tokens to buy shields, armor, weapons, pets, and items. These Z-Token-bought combat items tend to be more powerful than normal items of the same level, and can be purchased at a relatively lower player level. Players may also purchase inventory slots with Z-Tokens, or trade them for in-game gold. A special shop called the Limited Time Shop offers mostly Z-Token equipment, usually either discounted or soon-to-be rare.Critical reception A common criticism of AdventureQuest is that there is little to no player interaction with other players in the game. OMGN praised the graphics theme and the broad range of quests, events, stories, equipment and monsters. The battle system was considered easy to learn, but held 'nothing to get excited about.'
See also. (MMORPG).References.
From StrategyWiki, the video game walkthrough and strategy guide wiki
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AdventureQuest Worlds | Table of Contents | Walkthrough
Table of Contents
- Harvest
- Newbie
- River
- Orc Path
- Shadowfall
- Gravelyn
- Snowpath
- Frostvale
- Factory
- Frostvale
- Yulgar's Inn
- Cemetery/Graveyard
- Guru Forest
- Marsh
- Guru Forest
- Invasion
- Swordhaven Castle
- Club House (Members Only)
AdventureQuest Worlds | |
---|---|
Developer(s) | Artix Entertainment |
Publisher(s) | Artix Entertainment |
Release date(s) | October 10, 2008 |
Genre(s) | RPG |
System(s) | Adobe Flash |
Players | MMOG |
Rating(s) | |
Website | http://www.aq.com |
Twitch | AdventureQuest Worlds Channel |
Search | |
Search |
AdventureQuest Worlds is Artix Entertainment's first MMOG. It was created in 2008. It is a turn-based RPG with a target audience of players ages 13 and above. Players under 13 may go to the Moglin Safe Chat Servers. Adventure Quest Worlds is free to play, but there are incentives to upgrade your account by paying real money to get more features within the virtual world. Having an upgraded account, or being a 'legend,' requires you to spend a monthly renewal fee, otherwise, your legendary status will be provoked. You may gain it back at any time.
The game maintains low age rating by not including and censoring offensive material. An Adventure Quest Worlds player may be banned for any rude or discriminating language. Beginners will find that the game is not dark or violent, and that the environment is actually a cute world with small monsters called sneevils, resembling that of a small goblin. Overall, gameplay is fairly simple: attack monsters, gain levels, get gold, buy things, attack stronger monsters, gain levels, finish the campaign, gain more levels, and so on. As players spend time in the game, they level up, allowing them to equip various pieces of new armor. Players can also receive tasks, known as quests, from NPCs ( Non-Player Characters ) to earn additional rewards which are usually 100 XP ( EXP ) and Gold. There are also some NPCs, usually called trainers, that allow you to buy special pieces of armor that work the same way classes do in other MMOs.
Continue to:
Getting Started →
Walkthrough →
Walkthrough →
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The game is available internationally and published in Americian English. Unlike many MMOs, each account may only contain one character, but you're able to create multiple accounts and connect them all to one main Artix Entertainment account.
Although beginners may at first think the game is all about leveling up and hunting monsters, AQWorlds is also a place to socialize. There are now multiple servers that allow all players to chat freely. On the server list, look to the left, and look for 'chat- enabled'. If it has a dragon symbol, then only legends may join the server. There are phrases that are programmed into the game already so that you can still communicate at a basic level.
Table of Contents
- Harvest
- Newbie
- River
- Orc Path
- Shadowfall
- Gravelyn
- Snowpath
- Frostvale
- Factory
- Frostvale
- Yulgar's Inn
- Cemetery/Graveyard
- Guru Forest
- Marsh
- Guru Forest
- Invasion
- Swordhaven Castle
- Club House (Members Only)
External links[edit]
- AdventureQuest Worlds Wiki - Lots of in-game information
- Normal size game The Normal size for the game.
- Large size game Large size for the game.
- Forums AQWorld's Forums
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